This is going to be a sticky post for to experiment Formula Effector formulas and share with you, I hope I’ll be adding more formulas everyday…
Checkerboard
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?(mod(id;2) == 0; 1; 0) |
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Linear to Right
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sin((u + t) * pi2 * 10) |
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Circular
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Sin(-Sqrt(px*px+py*py)*f+t*100) |
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Hide Every Specific Number of Clones
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mod(id;3)!=0 |
For example we are hiding every 3rd clone in this example.
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Vice Versa
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(sin(((id/count)+t)*180.0)-cos(((id/count)+t)*180.0)) |
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Abstract
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((cos(sqrt(px*px + py*py + pz*pz))+t)/(sin(sqrt(px*px + py*py + pz*pz))+t)) |
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Abstract 2
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((cos(sqrt(px*px + py*py + pz*pz))+t)/(sin(sqrt(px*px - py*py - pz*pz))-t)) |
Note that in the example above PZ value was -1
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Abstract 3
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((cos(sqrt(px*px + py*py + pz*pz))+t)-(sin(sqrt(px*px - py*py - pz*pz))-t)) |
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Wavy
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Sin((u+v+w+t)*60.0*pi)*f |
Here, PZ value is -80. You may control frequency with F slider under variables.
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Great images. I set up a plane primitive and w gourd shading and 13 x 13 divisions. I fitted a formula deformer as child to the plane. but with the formulas I get no alteration of the plane. could you show how to set up the images in c4d? I really want to get the hang of the formula deformer. Or, should I be using the Mograph effector formula? I look forward to hearing back when you have a chance.
Neal